Games have the potential to drastically change how we learn. Scholars argued games can play an important role in facilitating learning across educational settings, from classrooms, home, to workplaces (Gee, 2003; Van Eck, 2006). Games provide a motivating environment that can engage learners in multiple levels (affective, behavioral, cognitive, and socio-cultural) through incorporation of various game design elements to promote learning (Plass, Homer, & Kinzer, 2015). Plass et al. (2015) proposed a game-based learning model consists of three key elements, challenge, response, and feedback (Figure 1). The challenge-response-feedback cycle represents the core learning mechanism in games. Specifically, games provide challenges…Continue readingResearch on Games for Learning
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